11graded
The Workshops
Seven of them, one per gate cycle, week one each month. Mandatory for everyone in Content and for Outreach photo. Everyone else is welcome and it counts toward your hours.
Each one is a short lesson and then a real deliverable that gets scored on the same three criteria as everything else in this class: On time, Correct, Complete, 1 to 5. They are not busywork. Every single one produces something the book or the feed actually uses.
W1 · The Camera TestSeptember · G1
You learn: the three dials, the mode dial, and where every control lives on your assigned body. RAW on, card verified.
You turn in: six frames of one subject, straight out of camera, no editing. The same subject at 1/60 and 1/800. The same subject at your widest aperture and f/11. The same subject at ISO 100 and ISO 6400. Plus a screenshot of the card showing .ARW, .NEF or .CR2 files.
Scored on: whether the six frames actually demonstrate the three differences, and whether you shot RAW. If your two shutter frames look identical you did not change the setting, you changed the mode.
W2 · Cull and CorrectOctober · G2
You learn: Lightroom Classic. Import with ADD, flag with P and X, filter to flagged, fix exposure and white balance, Sync Settings across a batch, export through the class preset.
You turn in: one real event folder, correctly named, with originals and selects populated, the link posted to PHOTO DRIVE LINKS in the right format, and at least 40 frames culled down to no more than 20.
Scored on: the cull, not the edit. Twenty good frames beats sixty mediocre ones, and turning in everything you shot is not a selection.
W3 · The GymNovember · G3
You learn: the hardest lighting in the building. Auto ISO with a shutter floor, continuous AF, burst, shooting from the baseline, and why your instinct to slow the shutter is wrong.
You turn in: one home game covered end to end. Ten usable frames, at least four with faces, at least two of the bench or the crowd.
Scored on: usable, meaning sharp enough to print at half a page. This is the workshop that decides whether the sports section is any good, and it is the one people skip.
W4 · PeopleDecember · G4
You learn: portraits and interviews. Where to put someone so the light works, how to ask a question that gets a real answer, how to get a name spelled right the first time.
You turn in: a portrait of somebody you did not already know, plus three usable quotes from them with the name confirmed in writing.
Scored on: the quotes as much as the photo. “It was fun” is not a quote. And a misspelled name here is the same misspelled name that gets printed a thousand times.
W5 · Shooting for a SpreadJanuary · G5
You learn: that a page needs a dominant, verticals, horizontals, a detail, and space for text. You are not taking photos, you are filling a layout somebody drafted.
You turn in: a shot list built from a real approved draft, then the photos that satisfy it: one dominant, two verticals, two horizontals, one detail.
Scored on: whether a designer could actually build the spread from your take without asking you for anything else. This is the workshop that connects Outreach to Design.
W6 · Color and PrepressFebruary · G6
You learn: RGB versus CMYK, why your neon comes back dusty, resolution versus DPI, and what the export preset is actually doing.
You turn in: the same photo exported three ways, correct to spec, at half resolution, and in the wrong color mode, with one sentence on each explaining what a printer would do with it.
Scored on: whether you can explain the failure, not just produce it. Anyone can export wrong. Knowing which wrong is a reprint is the job.
W7 · The EmergencyMarch · G7
You learn: proofing and error hunting under time pressure. What gets checked, in what order, and what is unrecoverable after the plant.
You turn in: a proof pass on somebody else’s finished spread with every error found and logged, and one written fix for the worst one.
Scored on: what you caught, and what you missed that I catch afterward. The last workshop of the year is the one closest to the actual job.
Why these are graded
Every deliverable above is real work the book needs anyway. Nobody is shooting a test roll into a drawer. W2 is an event that has to be uploaded regardless, W3 is a game that has to be covered, W5 is a spread that has to be filled. The grade is for doing your job in a way somebody can check.